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花了好多时间做这个3D的插头。
原始的图拍摄于我的写字桌,翻箱倒柜找了这么几个插头。

然后就开始做3D的插头啦。

The 2nd plug in front is the CG plug. I did right from scratch, including backplate shooting, modeling, texture, lighting and compositing. HDRI technique is used for overall environment lighting and metal reflection map. shadow pass is seperated.
金属的那个环纹做的还有点假。需要继续改进。外层影子的颜色也需要改进。